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Nintendo Co., Ltd. · Kyoto Japan ·(Pink Sheets: NTDOY)(Tokyo: 79740)

Company Description

11-1 Kamitoba Hokotate-cho Minami-ku
Kyoto
601-8501
Japan (Map)
Phone: +81-75-662-9600
Fax: +81-75-662-9540
Toll Free: 800-255-3700
Rankings
  • #92 in FT Global 500
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It's not a game, boy, it's serious business, and Nintendo -- one of the Big Three videogame console and handheld devices makers -- knows it. Nintendo's Game Boy, GameCube, and Wii systems do battle with Microsoft's Xbox and Sony's PlayStation for the hearts and dollars of devoted gamers. Indeed, Nintendo is the market-leading game maker, but its rivals aren't sitting still. Nintendo debuted its videogame player Nintendo DS (Nintendo Double Screen) in 2004, Game Boy Micro in late 2005, and DS Lite in 2006. Its Wii, pronounced "we," videogame system arrived in time for 2006 holiday sales and quickly became a top seller. To read the full description, subscribe now.
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Key Nintendo Co., Ltd. Financials

Company TypePublic - Pink Sheets: NTDOY - Tokyo: 79740

Headquarters
Fiscal Year-EndMarch
2008 Sales (mil.)$16,843.0
Employees5,271

Nintendo Co., Ltd. Executives

14 executives listed for Nintendo Co., Ltd.'s Kyoto,  location.
TitleName & BioContact
President and DirectorSatoru IwataNetwork
Managing Director; General Manager, Finance and Information Systems DivisionMasaharu MatsumotoNetwork
Director; Chairman and CEO, Nintendo of AmericaTatsumi KimishimaNetwork

Competition

Competitive Landscape for Nintendo Co., Ltd.
The US economy heavily influences business spending for software products. The success of programming companies depends heavily on strong technical expertise. The success of packaged-software companies depends on technical expertise and good marketing. Small software companies compete mainly by developing packaged products in small niches or producing custom products for individuals. Many small companies form alliances with larger ones to market their products. The packaged software industry is capital-intensive and highly automated, with average annual revenue per worker surpassing $400,000. The custom programming industry is labor-intensive: with average annual revenue per worker of about $115,000. To read the full description, subscribe now.
Top Nintendo Co., Ltd. Competitors
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