Giant Interactive Group, Inc. · Shanghai China ·(NYSE: GA)
Company Description
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Giant Interactive doesn't fool around with small-time one- and two-player games. The Chinese online role-playing game developer caters to the masses, creating massively multiplayer online (MMO) games, played by tens of thousands of players through networked game servers. Its first internally developed game, ZT Online, was launched in 2006. The company has more than 140 game developers, and its prepaid game cards and game points are sold in more than 116,000 retail locations, such as bookstores, Internet cafes, and software stores. Founder Yuzhu Shi owns roughly half of Giant Interactive. To read the full description, subscribe now.
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Key Giant Interactive Group, Inc. Financials
| Company Type | Public - NYSE: GA Single Location |
| Fiscal Year-End | December |
| 2008 Sales (mil.) | $232.7 |
| 2008 Employees | 1,800 |
Competition
Competitive Landscape for Giant Interactive Group, Inc.
The US economy heavily influences business spending for software products. The success of programming companies depends heavily on strong technical expertise. The success of packaged-software companies depends on technical expertise and good marketing. Small software companies compete mainly by developing packaged products in small niches or producing custom products for individuals. Many small companies form alliances with larger ones to market their products. The packaged software industry is capital-intensive and highly automated, with average annual revenue per worker surpassing $400,000. The custom programming industry is labor-intensive: with average annual revenue per worker of about $115,000. To read the full description, subscribe now.Top Giant Interactive Group, Inc. Competitors
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